]> git.unchartedbackwaters.co.uk Git - francis/winuae.git/commit
cmake: name the Unix binary winuae
authorStefan Reinauer <stefan.reinauer@coreboot.org>
Fri, 12 Jun 2026 04:38:36 +0000 (21:38 -0700)
committerStefan Reinauer <stefan.reinauer@coreboot.org>
Wed, 17 Jun 2026 19:24:40 +0000 (12:24 -0700)
commit58412b0fabd6426aee36b1171342005091d3493f
tree7a08b563b69248838ff641d3916f1135a6c9b035
parent75bf1dc172c1a5813dd2dc1f2c9a6a6dccead997
cmake: name the Unix binary winuae

The installed Linux command, the .desktop entries, and the WinUAE.app
bundle all use the name winuae while the build tree produced
winuae_unix. Set OUTPUT_NAME on the winuae_unix target so the binary is
winuae everywhere, drop the now-redundant install RENAME, and update
the smoke script defaults, bundling scripts, and README accordingly.
macos-bundle.sh keeps a fallback for build directories from before the
rename. The CMake target names are unchanged.
CMakeLists.txt
README_unix.md
tools/macos-bundle.sh
tools/macos-dmg.sh
tools/unix-smoke-a1200.sh
tools/unix-smoke-a4091-hdf.sh
tools/unix-smoke-ide-expansion-hdf.sh
tools/unix-smoke-p96-guest.sh
tools/unix-smoke-path-config.sh
tools/unix-smoke-serial-tcp.sh
tools/unix-smoke-sound-boards.sh