#define LANG_DLL_FULL_VERSION_MATCH 1
#if WINUAEPUBLICBETA
-#define WINUAEBETA _T("4")
+#define WINUAEBETA _T("5")
#else
#define WINUAEBETA _T("")
#endif
-#define WINUAEDATE MAKEBD(2018, 4, 21)
+#define WINUAEDATE MAKEBD(2018, 4, 22)
//#define WINUAEEXTRA _T("AmiKit Preview")
//#define WINUAEEXTRA _T("Amiga Forever Edition")
\r
+Beta 5:\r
+\r
+- Single scan line off by one fix in lagless vsync, frames+ mode now works correctly without static horizontal lines.\r
+- Single slice lagless vsync had blank display (b4)\r
+- Automatic scaling and some other scaling modes had very strange corrupted display in lagless vsync mode. Some small tearing is still possible if scaling is large enough.\r
+- END+F9 lagless vsync debug mode now also adds small flickering markers that show where Amiga-side slices are positioned (Optimally they should be in the middle of large color bars). Switching screen modes does not anymore automatically disable debug colors.\r
+- Reduced amount of data copied in lagless vsync if null filter or d3d shader is enabled.\r
+- Overlay leds (b2) are now also supported in D3D9 mode.\r
+- BPLCON1 delay logic fix when single scanline had at least one odd plane delay not equaling even plane delay and then one or more odd == even delays. (Very rare situation)\r
+- Debugger fa command didn't find anything.\r
+- Disassembler crashed if it disassembled FMOVECR instruction and statefile was loaded without enabled FPU.\r
+- Switching from non-cycle exact to cycle exact mode stopped interrupts if only single INTENA interrupt was enabled.\r
+- Moved CDTV SRAM from Advanced chipset to Expansions and added size selection.\r
+\r
Beta 4:\r
\r
- Show only every 10th frame in D3D11 warp mode. For some reason Present() blocks if rate is higher than current max monitor refresh rate, not even DXGI_PRESENT_ALLOW_TEARING or DXGI_PRESENT_DO_NOT_WAIT help.\r