int dpixcnt_add = hresolution_add << xshift;
if (buf1 && denise_pixtotal >= 0 && denise_pixtotal < denise_pixtotal_max) {
+ uae_u32 t = 0;
if (currprefs.gfx_lores_mode && dpixcnt_add == 2) {
- if (ipix == 1 || ipix == 3) {
+ if (hresolution_inv == 2 && ipix == 2) {
+ uae_u32 t0 = dtbuf[h ^ lol][2];
+ uae_u32 t1 = dtbuf[h ^ lol][0];
+ t = filter_pixel(t0, t1);
+#ifdef DEBUGGER
+ if (decode_specials_debug) {
+ t = decode_denise_specials_debug(t, cnt);
+ }
+#endif
+ * buf1++ = t;
+ *buf2++ = t;
+ if (gbuf) {
+ *gbuf++ = dtgbuf[h ^ lol][ipix];
+ }
+ } else if (hresolution_inv == 1 && (ipix == 1 || ipix == 3)) {
uae_u32 t0 = dtbuf[h ^ lol][ipix];
uae_u32 t1 = dtbuf[h ^ lol][ipix - 1];
- uae_u32 t = filter_pixel(t0, t1);
+ t = filter_pixel(t0, t1);
#ifdef DEBUGGER
if (decode_specials_debug) {
t = decode_denise_specials_debug(t, cnt);
dtgbuf[h][ipix] = gpix;
// bitplane and sprite merge & output
- if (!dpixcnt && buf1 && denise_pixtotal >= 0 && denise_pixtotal < denise_pixtotal_max) {
-
- uae_u32 t = dtbuf[h ^ lol][ipix];
+ if (buf1 && denise_pixtotal >= 0 && denise_pixtotal < denise_pixtotal_max) {
+ if (currprefs.gfx_lores_mode && hresolution_inv == 2) {
+ if (ipix == 1 || ipix == 3) {
+ uae_u32 t0 = dtbuf[h ^ lol][ipix];
+ uae_u32 t1 = dtbuf[h ^ lol][ipix - 1];
+ uae_u32 t = filter_pixel(t0, t1);
#ifdef DEBUGGER
- if (decode_specials_debug) {
- t = decode_denise_specials_debug(t, cnt);
- }
+ if (decode_specials_debug) {
+ t = decode_denise_specials_debug(t, cnt);
+ }
#endif
-
-#if 0
- if (reswitch_unalign < 0) {
- t |= 0x0000ff;
- } else if (reswitch_unalign == 1) {
- t |= 0xffff00;
- }
+ *buf1++ = t;
+ *buf2++ = t;
+ if (gbuf) {
+ *gbuf++ = dtgbuf[h ^ lol][ipix];
+ }
+ }
+ } else {
+ if (!dpixcnt) {
+ uae_u32 t = dtbuf[h ^ lol][ipix];
+#ifdef DEBUGGER
+ if (decode_specials_debug) {
+ t = decode_denise_specials_debug(t, cnt);
+ }
#endif
-
- *buf1++ = t;
- *buf2++ = t;
- if (gbuf) {
- *gbuf++ = dtgbuf[h ^ lol][ipix];
+ *buf1++ = t;
+ *buf2++ = t;
+ if (gbuf) {
+ *gbuf++ = dtgbuf[h ^ lol][ipix];
+ }
+ }
}
-
}
dpixcnt += hresolution_add;