#define LANG_DLL_FULL_VERSION_MATCH 0
#if WINUAEPUBLICBETA
-#define WINUAEBETA _T("Beta 8")
+#define WINUAEBETA _T("Beta 9")
#else
#define WINUAEBETA _T("")
#endif
-#define WINUAEDATE MAKEBD(2022, 1, 29)
+#define WINUAEDATE MAKEBD(2022, 2, 1)
//#define WINUAEEXTRA _T("AmiKit Preview")
//#define WINUAEEXTRA _T("Amiga Forever Edition")
+Beta 9:
+
+- b8 "default" filter update was not complete. Now image is automatically integer scaled if original image is half (or less) size of host window/fullscreen size.
+- b8 MMU change didn't change much because MMU + CE isn't "real" CE mode but normal MMU + some timing adjustments. (Because there is not much point). Timing adjustments adjusted, now MMU + CE shouldn't be much slower than non-MMU CE mode.
+- PAL filter (and probably some other software filters that internally use YUV) had wrong colors since 4.3.0, 32-bit version only.
+
Beta 8:
- Sprite collision bitplane end position calculation was not updated to 4.9.0+ chipset emulation. Probably didn't cause problems because it was too large and it most likely could not cause any spurious collisions.