if (!isd3d (d3d))
return;
if (currprefs.turbo_emulation) {
- if ((!(d3d->dpp.PresentationInterval & D3DPRESENT_INTERVAL_IMMEDIATE) || d3d->variablerefresh) && d3d->wasstilldrawing_broken) {
- static int frameskip;
- static int toggle;
- if (currprefs.turbo_emulation && frameskip-- > 0)
- return;
- frameskip = 10 + toggle;
- toggle = !toggle;
- }
+ static int frameskip;
+ static int toggle;
+ if (frameskip-- > 0)
+ return;
+ frameskip = 10 + toggle;
+ toggle = !toggle;
D3D_showframe2 (d3d, false);
} else {
D3D_showframe2 (d3d, true);