0, 0, 0,
0, 0,
0, 0,
+ 0,
-1
};
static void *filtervars[] = {
&workprefs.gf[0].gfx_filter_gamma, &workprefs.gf[0].gfx_filter_blur, &workprefs.gf[0].gfx_filter_noise,
&workprefs.gf[0].gfx_filter_keep_aspect, &workprefs.gf[0].gfx_filter_aspect,
&workprefs.gf[0].gfx_filter_autoscale, &workprefs.gf[0].gfx_filter_bilinear,
+ &workprefs.gf[0].gfx_filter_keep_autoscale_aspect,
NULL
};
static void *filtervars2[] = {
&currprefs.gf[0].gfx_filter_gamma, &currprefs.gf[0].gfx_filter_blur, &currprefs.gf[0].gfx_filter_noise,
&currprefs.gf[0].gfx_filter_keep_aspect, &currprefs.gf[0].gfx_filter_aspect,
&currprefs.gf[0].gfx_filter_autoscale, &currprefs.gf[0].gfx_filter_bilinear,
+ &currprefs.gf[0].gfx_filter_keep_autoscale_aspect,
NULL
};
struct filterpreset {
TCHAR *name;
- int conf[26];
+ int conf[27];
};
static const struct filterpreset filterpresets[] =
{
- { _T("PAL"), UAE_FILTER_PAL, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 1, 1, 0, 0, 0, 10, 0, 0, 0, 300, 30, 0, 0, 0, 0 },
- { _T("D3D Autoscale"), UAE_FILTER_NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 4, 0 },
- { _T("D3D Full Scaling"), UAE_FILTER_NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0 },
+ { _T("PAL"), UAE_FILTER_PAL, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 1, 1, 0, 0, 0, 10, 0, 0, 0, 300, 30, 0, 0, 0, 0, 0 },
+ { _T("D3D Autoscale"), UAE_FILTER_NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 4, 0, 0 },
+ { _T("D3D Full Scaling"), UAE_FILTER_NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0 },
{ NULL }
};