From: Toni Wilen Date: Tue, 1 Feb 2022 19:17:15 +0000 (+0200) Subject: 4910b9 X-Git-Tag: 4910~1 X-Git-Url: https://git.unchartedbackwaters.co.uk/w/?a=commitdiff_plain;h=4daff4aff12ba17896ca03a4082156e8407f77bf;p=francis%2Fwinuae.git 4910b9 --- diff --git a/od-win32/win32.h b/od-win32/win32.h index 55a0cc5e..5de0e4b0 100644 --- a/od-win32/win32.h +++ b/od-win32/win32.h @@ -20,12 +20,12 @@ #define LANG_DLL_FULL_VERSION_MATCH 0 #if WINUAEPUBLICBETA -#define WINUAEBETA _T("Beta 8") +#define WINUAEBETA _T("Beta 9") #else #define WINUAEBETA _T("") #endif -#define WINUAEDATE MAKEBD(2022, 1, 29) +#define WINUAEDATE MAKEBD(2022, 2, 1) //#define WINUAEEXTRA _T("AmiKit Preview") //#define WINUAEEXTRA _T("Amiga Forever Edition") diff --git a/od-win32/winuaechangelog.txt b/od-win32/winuaechangelog.txt index 868ebca4..fc98f994 100644 --- a/od-win32/winuaechangelog.txt +++ b/od-win32/winuaechangelog.txt @@ -1,4 +1,10 @@ +Beta 9: + +- b8 "default" filter update was not complete. Now image is automatically integer scaled if original image is half (or less) size of host window/fullscreen size. +- b8 MMU change didn't change much because MMU + CE isn't "real" CE mode but normal MMU + some timing adjustments. (Because there is not much point). Timing adjustments adjusted, now MMU + CE shouldn't be much slower than non-MMU CE mode. +- PAL filter (and probably some other software filters that internally use YUV) had wrong colors since 4.3.0, 32-bit version only. + Beta 8: - Sprite collision bitplane end position calculation was not updated to 4.9.0+ chipset emulation. Probably didn't cause problems because it was too large and it most likely could not cause any spurious collisions.