From: Toni Wilen Date: Thu, 5 Aug 2021 10:11:31 +0000 (+0300) Subject: 4900b28 X-Git-Tag: 4900~94 X-Git-Url: https://git.unchartedbackwaters.co.uk/w/?a=commitdiff_plain;h=79027afb16ea4f1202922c86f4cf2cf2ff73a40e;p=francis%2Fwinuae.git 4900b28 --- diff --git a/od-win32/win32.h b/od-win32/win32.h index a9ef65d1..3d66c8ed 100644 --- a/od-win32/win32.h +++ b/od-win32/win32.h @@ -20,12 +20,12 @@ #define LANG_DLL_FULL_VERSION_MATCH 1 #if WINUAEPUBLICBETA -#define WINUAEBETA _T("Beta 27") +#define WINUAEBETA _T("Beta 28") #else #define WINUAEBETA _T("") #endif -#define WINUAEDATE MAKEBD(2021, 8, 1) +#define WINUAEDATE MAKEBD(2021, 8, 5) //#define WINUAEEXTRA _T("AmiKit Preview") //#define WINUAEEXTRA _T("Amiga Forever Edition") diff --git a/od-win32/winuaechangelog.txt b/od-win32/winuaechangelog.txt index bdceecb6..a085dace 100644 --- a/od-win32/winuaechangelog.txt +++ b/od-win32/winuaechangelog.txt @@ -1,4 +1,17 @@ + +- Fixed buffer overflow if more than 9 devices were found when enumerating NPCap/WinCap devices. (Special SLIRP cases ignore max size check) +- Mid screen HBlank change didn't force current scan line redraw. It could have caused glitches in some weird situations. +- Fixed crash when display DMA start/stop/position was too weird. (Can happen if setup changes mid scanline with DMA already active) +- AGA borderblank hires pixel delay is working again. +- b27 bitplane allocation optimization fix. +- Copper WAIT can't wake up at the start of scanline. (This was lost when custom emulation rewrite started) +- Sprite emulation fix, vblank end sprite reset and first possible sprite DMA didn't use same line. +- Blitter register modification while active support was partially broken few betas ago. +- ECS Denise H/V-blank emulation updates. +- RTS/RTE/RTR/RTD disassembly shows also return address, calculated using current stack pointer value. +- DMA debugger now includes DDFSTRT (0), DDFSTOP (1) and hardwired DDFSTOP (2) positions if match caused bitplane DMA to start (DDFSTRT) or stop (DDFSTRT/hardwired DDFSTOP). + Beta 27: - Graphics glitches fixed (b26 and b25)