From: Toni Wilen Date: Wed, 28 Apr 2010 14:29:50 +0000 (+0300) Subject: changelog copy fix X-Git-Tag: 2200~38 X-Git-Url: https://git.unchartedbackwaters.co.uk/w/?a=commitdiff_plain;h=813478930cf4fa369d8e1d8d13abc158e3a7e96b;p=francis%2Fwinuae.git changelog copy fix --- diff --git a/od-win32/srcrelease.cmd b/od-win32/srcrelease.cmd index 5dce91d9..01dae5da 100644 --- a/od-win32/srcrelease.cmd +++ b/od-win32/srcrelease.cmd @@ -2,6 +2,8 @@ cd c:\projects\winuae_bak rm -rf bak mkdir bak +copy d:\amiga\text\winuaechangelog.txt c:\projects\winuae\src\od-win32 + copy c:\projects\winuae\src\* c:\projects\winuae_bak\bak\ copy /s c:\projects\winuae\src\archivers\* c:\projects\winuae_bak\bak\archivers\ mkdir bak\include @@ -14,7 +16,6 @@ mkdir bak\md-i386-gcc copy c:\projects\winuae\src\md-i386-gcc\* c:\projects\winuae_bak\bak\md-i386-gcc\ copy /s c:\projects\winuae\src\od-win32\* c:\projects\winuae_bak\bak\od-win32\ -copy d:\amiga\text\winuaechangelog.txt c:\projects\winuae_bak\bak\od-win32 copy d:\amiga\amiga\filesys.asm c:\projects\winuae_bak\bak cd bak diff --git a/od-win32/winuaechangelog.txt b/od-win32/winuaechangelog.txt index 3b3a379c..735da8f6 100644 --- a/od-win32/winuaechangelog.txt +++ b/od-win32/winuaechangelog.txt @@ -1,4 +1,136 @@ +Beta 25 (RC3): + +- CD32/CDTV NVRAM led (DF3) works again +- Windowed mode status bar "leds" show activity status again in all Windows versions (SBT_POPOUT status bar + flag for some reason stopped working in XP non-classic theme and later Windows versions) + +Beta 24 (RC2): + +- do not use waveOutSetVolume() in CDTV/CD32 CD audio routines, for some weird reason (legacy backwards + compatibility..) it also adjusts application's global volume setting.. CD audio volume control is now + handled by modifying sample data directly. +- expand environment variables ("%var%") in configuration file and command line paths + +Beta 23 (RC1, max 1 week left for possible bug reports): + +- SPS library return code check added, show notification if selected image requires newer library version +- Quickstart DF1: and CD localization fix +- beta warnings disabled + +Beta 22: + +- PAPEROUT and BUSY was not always forced inactive, usually preventing printing if program directly poked printer port hardware +- fixed epson emulation graphics printing again, 9-pin graphics gaps fixed, added some missing 9-pin only commands, graphics + (both b&w and color) confirmed working. Should be perfect now :) +- added shield icon to "Add Harddrive" button (which does not do do anything, shows only admin privileges requirement) +- Vista+ file dialog multi selection fix (broken since Vista/Win7 file dialog support was added) + +Beta 21: + +- Epson printing updates (score positions, superscript, color support etc..), -pngprint added to select print to png image mode + (Epson emulation only) +- CDTV 2336 sector (Mode 2 Form 0/2) read offset fix, built-in cue raw read (2336 and 2352 sector size) support added +- parallel_port configuration entry set to "default" = select system default printer +- cdimage0 pointing to image file and uaescsi.device set in configuration: mount image on uaescsi.device:0 in basic non-scsi mode +- cdimage0 configuration option now also accepts CD drive letter (in "X:\" format) and if set, only selected drive is mounted on + uaescsi.device:0. All other drives will be ignored + +Beta 20: + +- winuaebootlog.txt incorrectly listed WASAPI sound devices as PortAudio devices +- raw keyboard enumeration stopped after first keyboard was found +- raw keyboards are now always enumerated (previously -rawkeyboard was required), also they can be enabled and remapped separately. + F12=GUI hardcoded to prevent completely getting locked out of GUI (for example by disabling all keyboards) +- -rawkeyboard does not anymore disable directinput keyboard enumeration, it only disables dinput keyboard and enables all raw keyboards. +- automatically switches to raw keyboard mode if directinput enumeration returns unexpected keys +- Epson printer emulation improved. Does not anymore require freetype libraries or extra fonts. Outputs to printer directly, + automatically uses printer's resolution internally. Old-style Epson text justification command emulated (left/right/center/full) + (Note that this isn't "real emulation", text output is always high-quality, only bitmap graphics output looks ugly) +- parallel port sound sampler emulation implemented, input selection in IO Ports panel (DirectSound sources only). + Sound quality is not good enough (syncronization implementation is crappy), mono only. + +Beta 19: + +- fixed random D3D RTG ALT-TAB crash if hardware mouse cursor was enabled +- fixed swapped sound channels if stereo separation code path was used, bug since stereo separation was implemented +- internal sprite DMA pointer bit 0 was not cleared +- _winuae.fx shader file is now built-in, will be written to plugins directory if directory is writable and + file does not exist. File will be used as long as version in first line matches (if you want to do some shader experiments) +- winuae will internally convert to cdimage= (not very useful currently but if someone + wants to associate cue or iso extensions) +- added "quickstart=," configuration file option + (probably only useful as a command line parameter, at least for now) More useful in future, perhaps.. + +Beta 18: + +- fixed blank RTG fullscreen 8-bit modes if "Match host and RTG color depth if possible" was enabled +- D3D RTG performance improved when whole screen gets refreshed (see below for more info) +- fixed original extended adf (factor 5 images) handling (broke in b11) +- command line parsing heap corruption fix (2.0.0 bug but only caused problems randomly) +- added "minimize when focus is lost" option to misc panel + (for example if you want to emulate fullscreen alt-tab in windowed or full window modes) +- always capture mouse when fullwindow mode gains focus (like real fullscreen mode does) +- D3D Null filter does memory copy again because it might be faster (D3D internally uses "doublebuffered" + textures if it is told that texture data will be completely rewritten. This prevents GPU stall if previous + frame is still being rendered) + +Beta 17: + +- right mouse button popup menu disk changes fixed, added "copy from dfx:" options +- possible D3D performance improvement when updating screen only partially +- CE mode crash fix when display updating is disabled (Scroll Lock) +- CDTV: return CD error status immediately when program attempts to play non-existing cd audio track + instead of relying on CD backends to notice the error (Psycho Killer CDTV) +- do not show inserted CD32/CDTV quickstart CD image in floppy drives panel (currently cd image is quickstart-only) +- added "save screenshot to clipboard" input event (previously only save to file was possible) +- some statefiles didn't select correct refresh rate (PAL/NTSC) when restored +- added small delay to RTE instruction in 68020 CE mode because MOVE.W #x,INTREQ; RTE; currently executes too quickly, + faster than emulated IPL lines change state causing interrupt to start again after RTE + (another case of improving one part of emulation breaking lots of programs because not directly related part is not exact enough..) + +Beta 16: + +- implemented feature that makes selecting image from multi disk programs faster and easier. + When multidisk image is in disk drive, right clicking on "Select disk image" will open menu + that lists all detected disk images (+including all normal "favorite" menu options) + Also added previous and next disk input events. + Currently supports following disk number naming conventions: + "*(disk x*", "*x.*", "*_a.*", "*-a*", "*A.*" + (x = number 1 to 9, a = a-z/A-Z, A = A-Z, ? any character, * = anything) +- D3D vsync in interlaced modes was erratic (bug since the beginning) +- added "GamePorts" to "Copy From" option in Input panel that merges Game Ports panel mouse and + joystick configuration with current non-compatibility input configuration, also possible old + keyboard layout Game Ports panel mappings will be replaced with default keyboard mapping + Nothing is remembered, slot 1 mappings are simply overwritten with new mappings. + +Beta 15: + +- D3D filter does not scale anymore in "no filter" mode to prevent confusion when switching + between D3D and DD. D3D null filter does not waste CPU power anymore. +- RTG 8bit to non-paletted mode switch in fullscreen didn't always select correct color + space conversion mode (older bug) +- fixed D3D 16-bit only "vertical scanline effect" introduced in b14 +- onscreen led on/off configuration problems fixed +- restoring NTSC state files work again (broken when NTSC long/short line emulation was introduced) +- PAL/NTSC configuration saved with statefile (I guess this was forgotten long time ago..) + +Beta 14: + +- old non-shader direct3d mode is back (if you have really old card) +- do not create big tiled overlay texture if overlay texture size is same as original + image size (hardware did not have texture size restrictions), sampler can then do the tiling + automatically without seams (only if shader 2.0+) +- always align overlay mask top/left corner +- updated about links (back2roots not removed, probably comes back sooner or later..) +- RTG vblank interrupts didn't work in all situations (older bug, guru when switching to RTG mode) +- fixed incorrect colors in some RTG modes (both DD and D3D) +- fixed major (in some situations) JIT performance loss introduced in b8 +- READ THIS: You MUST delete old winuae.fx and winuae_old.fx and use new versions included + with this beta + +Beta 13: + - version bumped to 2.1.0 - 1620b10 broke 68020 RTE "Throwaway frame" emulation (Quik The Thunder Rabbit CD32) - warp mode on the fly change fixed @@ -6,6 +138,15 @@ every frame (some on the fly changes may be missed now, report if found) - b12 "no scaling" in directdraw was wrong, scaling isn't going to be removed. - blurry D3D RTG hardware mouse cursor fixed +- p96refresh works again (broke few betas ago) +- filesystem still had one missing unicode<>Amiga charset conversion (in some + situations caused wierd errors when creating new files with file name + including non-ISO-8859 charsets) +- cyrillic charset (1251) Amiga-side charset support fixed (more or less broken + since unicode update but it only worked accidentally previously) +- fixed JIT filesystem slowdown introduced few betas ago +- fixed RTG directdraw fullscreen alt-tab blank screen + Beta 12: