From 4daff4aff12ba17896ca03a4082156e8407f77bf Mon Sep 17 00:00:00 2001 From: Toni Wilen Date: Tue, 1 Feb 2022 21:17:15 +0200 Subject: [PATCH] 4910b9 --- od-win32/win32.h | 4 ++-- od-win32/winuaechangelog.txt | 6 ++++++ 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/od-win32/win32.h b/od-win32/win32.h index 55a0cc5e..5de0e4b0 100644 --- a/od-win32/win32.h +++ b/od-win32/win32.h @@ -20,12 +20,12 @@ #define LANG_DLL_FULL_VERSION_MATCH 0 #if WINUAEPUBLICBETA -#define WINUAEBETA _T("Beta 8") +#define WINUAEBETA _T("Beta 9") #else #define WINUAEBETA _T("") #endif -#define WINUAEDATE MAKEBD(2022, 1, 29) +#define WINUAEDATE MAKEBD(2022, 2, 1) //#define WINUAEEXTRA _T("AmiKit Preview") //#define WINUAEEXTRA _T("Amiga Forever Edition") diff --git a/od-win32/winuaechangelog.txt b/od-win32/winuaechangelog.txt index 868ebca4..fc98f994 100644 --- a/od-win32/winuaechangelog.txt +++ b/od-win32/winuaechangelog.txt @@ -1,4 +1,10 @@ +Beta 9: + +- b8 "default" filter update was not complete. Now image is automatically integer scaled if original image is half (or less) size of host window/fullscreen size. +- b8 MMU change didn't change much because MMU + CE isn't "real" CE mode but normal MMU + some timing adjustments. (Because there is not much point). Timing adjustments adjusted, now MMU + CE shouldn't be much slower than non-MMU CE mode. +- PAL filter (and probably some other software filters that internally use YUV) had wrong colors since 4.3.0, 32-bit version only. + Beta 8: - Sprite collision bitplane end position calculation was not updated to 4.9.0+ chipset emulation. Probably didn't cause problems because it was too large and it most likely could not cause any spurious collisions. -- 2.47.3